BUILDING WORLDS THAT PLAY

Trying to recreate the joy of the games we remember. Creating tight mechanics through deliberate code, art direction, and iteration.

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Selected Projects

Featured Work

Indie Platformer

FrogMan 2D

Play on GiHub
Top Down Collector

knight-man

Behind the build

Systems-Driven
Design

I've always loved Video games! I wanted to make my own but realized coding is hard.

I was determined, I decided to major in Computer Programming in College but after some time I gave up.

It was TOO hard!

Luckily I'm stubborn and all these years later I decided to give it another shot.

Now I'm a legitimate Game Developer, on a journey of learning and having fun!

Specializations

  • Gameplay Programming
  • Art Direction & Visual Design
  • Systems & Level Design

Tools

  • Unity / C#
  • Unreal Engine / BluePrints
  • Python
Next Steps

OPEN FOR NEW PROJECTS... kind of...

I enjoy building thoughtful, playable systems. I want to work with people who are passionate about craft and want to make something players remember. If you are interested in working with me, reach out and we can discuss the project. I am open to collaborating on projects that genuinely interest me.

location_on Northern Florida / Remote